I am interested in exploring the possibilities of applying new technologies in the communication of heritage, especially within museums, and how they can ease the access to culture for different publics. I believe that technology can be used as an instrument of inclusion and a support for the understanding of cultural diversities.

My project will investigate the impact of digital technologies on curatorial practice. It will analyse how different actors such as museums, private companies and consultants collaborate in the construction of collections and exhibitions that include digital heritage, their roles, their reciprocal relationships and responsibilities in developing (digital) contents. Within the theoretical framework of Critical Heritage Studies, this project will investigate and delineate the technological and ethical assumptions as well as the practice at the base of these relationships and their implications for museum’s audiences. Several studies have been carried out on how “analogue” museums developed their strategies of collecting, ordering and presenting their material, while these processes have not been critically analysed yet within the context of virtual museums, where digital heritage has become part of the exhibition.

The goals of my project are: documenting the impact of the use of digital heritage and interactive applications on museological practice; analysing the role of third party companies in the technological development of institutions and of their mutual relationships; researching the role of technology in museums’ communication strategies and how it evolved and impacted on curatorial practices; and researching what sort of new skills are required by a curator when dealing with digital heritage.

As a result of my research, I aim at historically outline the evolution of curatorial practice and of the impact that the use of interactive application has on museology. I will also delineate a toolkit for the adoption of a critical and politically-aware strategy in the implementation of digital heritage contents, where technology facilitates social inclusive experience and multicultural approaches to heritage. Lastly, I aim at delineate the role and the required competences of Curators of Digital Assets and analyse how this profession is actually created and placed inside museums.

I earned a master’s degree in Art History and Artistic Heritage Management and a bachelor’s degree in Cultural Heritage Preservation after studying at the University of Genoa. During my studies, I attended a laboratory of restoration where I learned more about the chemistry and physics of materials and I investigated the use of imaging techniques for conservation and diagnostic.

The knowledge of the artistic media and techniques that I gained considerably helped me in my work as digital restorer for the development of interactive digital applications for museums. Digital restoration is a process of research and reconstruction of an object that, thanks to the use of modern technologies and software, allows us to show our knowledge about its possible aspect before damage or degradation. I carried out several projects focused on the digital restoration of museum objects and on the 3D reconstruction of buildings and archaeological sites. This experience has been crucial for the initial composition of my research project.


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